Anomaly Refinery Auto-ejecting Active TTV's
Anomaly Refinery Auto-Ejecting Active TTV's: A Critical Issue in Monkestation 2.0
As a dedicated player of Monkestation 2.0, we are committed to providing a seamless and enjoyable experience for all players. However, a recent issue has been reported regarding the anomaly refinery, which has been auto-ejecting active TTV's (Temporary Task Variables) due to 'negligible explosive power'. This article aims to provide a detailed explanation of the issue, its reproduction steps, and potential solutions.
- BYOND: 516.1662
- Key: neverdawned
- 11057
The following testmerges have been applied to the Monkestation 2.0 codebase:
- "Bitrunning is a crime" Glitches, modsuits and balloons
- Domain expansion, CATastrophe!
- Scrap Vehicles 1.5
- Satyr "Living Drunk" Touchups
- thederelict and oldstation are now less likely to spawn near telecomm relays
- [DRAFT] Cult Revamp
- [PORT] Smooth Movement 5.2: God's Dumbest Code Edition (PLATNIUM) (BESTSELLING)
- Implements
ma2html
(goodbyeicon2html
) - ice box oldstation
- Ports descriptions and Halon gas effect/recipe from TG
- Blocks Explorer from Planetary Maps + Mining Order Console Additions
- Makes teratomas less annoying
- Alert Level Stuff
- fix some various minor runtimes
- MC/Subsystem improvements
To reproduce this issue, follow these steps:
- Access the anomaly refinery.
- Refine cores in the refinery.
- The refinery will auto-eject due 'negligible explosive power'.
- The TTV will explode a moment after leaving the refinery.
Theoretical Range and Plasma Temperature
Theoretical range: 18 Plasma temperature: 45,000 celsius
Standard Superheated Plasma/Supercooled Oxygen Tank TTV
This TTV is a standard configuration, and the issue is not related to any specific testmerge or code change.
The anomaly refinery auto-ejecting active TTV's due to 'negligible explosive power' is a critical issue that needs to be addressed. The reproduction steps and theoretical range and plasma temperature values provided in this article will help developers identify and fix the issue. We appreciate your feedback and contributions to making Monkestation 2.0 a better game for all players.
- Developers should review the code around the anomaly refinery and TTV's to identify the cause of the issue.
- Testmerges should be reviewed to ensure they do not introduce any bugs or issues.
- Players should report any further issues or concerns to the Monkestation 2.0 development team.
The Monkestation 2.0 development team is committed to providing regular updates and patches to address any issues or bugs. We appreciate your patience and understanding as we work to resolve this critical issue.
We would like to thank the Monkestation 2.0 community for their feedback and contributions to making the game a better experience for all players. Your support and enthusiasm are invaluable to us, and we look forward to continuing to work together to create a great game.
Anomaly Refinery Auto-Ejecting Active TTV's: A Q&A Article
As a follow-up to our previous article on the anomaly refinery auto-ejecting active TTV's, we have compiled a list of frequently asked questions (FAQs) to provide further clarification and insights into this critical issue. This Q&A article aims to address common questions and concerns from the Monkestation 2.0 community.
A: The anomaly refinery auto-ejecting active TTV's issue is a critical problem where the refinery ejects TTV's due to 'negligible explosive power', resulting in the TTV exploding a moment after leaving the refinery.
A: The theoretical range is 18, and the plasma temperature is 45,000 celsius.
A: No, this issue is not related to any specific testmerge or code change. It is a standard configuration of the anomaly refinery and TTV's.
A: To reproduce this issue, follow these steps:
- Access the anomaly refinery.
- Refine cores in the refinery.
- The refinery will auto-eject due 'negligible explosive power'.
- The TTV will explode a moment after leaving the refinery.
A: If you encounter this issue, please report it to the Monkestation 2.0 development team with as much detail as possible, including the steps to reproduce the issue and any relevant information.
A: We are working to resolve this critical issue as soon as possible. However, we cannot provide a specific timeline for the next update.
A: Yes, we appreciate any contributions from the community to help resolve this issue. If you have any suggestions or ideas, please share them with us.
A: This issue is specific to the anomaly refinery and TTV's. However, we are reviewing the code to ensure that similar issues do not occur in other areas of the game.
A: We are not able to provide refunds or compensation for losses incurred due to this issue. However, we are committed to making the game a better experience for all players and will work to resolve this issue as soon as possible.
We hope this Q&A article has provided further clarification and insights into the anomaly refinery auto-ejecting active TTV's issue. If you have any further questions or concerns, please do not hesitate to reach out to the Monkestation 2.0 development team. We appreciate your feedback and contributions to making the game a experience for all players.