[Crash] BuildingGadgets Paste Preview Overlaying Fusion Reactor Light Ring.

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Introduction

As a Minecraft player, we've all experienced the frustration of encountering a game-crashing bug. In this article, we'll delve into a specific issue affecting the BuildingGadgets mod, where the paste preview overlay crashes the game when placed over the Fusion Reactor's light ring. We'll explore the steps to reproduce the bug, the expected and actual behavior, and provide additional information to help resolve this issue.

Checked for Existing Issues

Before we dive into the problem, it's essential to ensure that we haven't missed any existing issues. After conducting a thorough search, we've found that this issue hasn't been reported previously.

Tested Latest Version

To confirm that the issue persists, we've tested the latest version of the BuildingGadgets mod. Unfortunately, the problem still occurs, indicating that it's not a one-time glitch.

GregTech CEu Version and Minecraft Version

  • GregTech CEu Version: 1.6.4
  • Minecraft Version: 1.20.1 Forge

We're using the latest version of GregTech CEu and Minecraft, which suggests that the issue might be related to a specific mod interaction or a bug in the BuildingGadgets mod.

Recipe Viewer Installed and Environment

  • Recipe Viewer Installed: EMI
  • Environment: Singleplayer

We've installed the EMI recipe viewer and are experiencing the issue in a single-player environment. This might indicate that the problem is specific to the BuildingGadgets mod or a mod interaction.

Cross-Mod Interaction and Other Installed Mods

  • Cross-Mod Interaction: Yes
  • Other Installed Mods: Monifactory

The issue is likely related to a cross-mod interaction, as we're experiencing the problem with the Monifactory mod installed.

Expected Behavior

When activating the paste preview, we expect the render to be properly handled, allowing us to view the preview without any issues.

Actual Behavior

However, when we place the paste preview over any part of the light ring that renders when the reactor is active, the game crashes. This behavior is unexpected and frustrating, especially when we reload the world and the crash persists because the reactor is still active and the preview is anchored.

Steps to Reproduce

To reproduce the issue, follow these steps:

  1. Activate the paste preview.
  2. Place it over any part of the light ring that renders when the reactor is active.
  3. Crash.
  4. Reload the world and crash on load because the reactor is still active and the preview is anchored.
  5. Weep quietly while reloading a backup, losing a bunch of progress.

Additional Information

For more information on this issue, please refer to the GitHub issue tracker: https://github.com/Direwolf20-MC/BuildingGadgets/issues/783

Crash Log

You can find the crash log attached to this issue: crash-2025-05-01_13.28.14-client.txt

Conclusion

In conclusion, the BuildingGadgets paste preview overlaying the Fusion Reactor light ring causes a game-crashing bug. We've provided detailed steps to reproduce the issue, including the expected and actual behavior, and additional information to help resolve this problem. If you're experiencing this issue, please report it to the BuildingGadgets mod developers, and let's work together to resolve this frustrating bug.

Recommendations

To resolve this issue, we recommend the following:

  1. Update to the latest version: Ensure that you're running the latest version of the BuildingGadgets mod.
  2. Check for mod interactions: Verify that there are no other mods installed that might be causing the issue.
  3. Report the issue: Share your experience with the BuildingGadgets mod developers, and provide the crash log for further analysis.
  4. Wait for a fix: Be patient and wait for the mod developers to release a patch or update that resolves the issue.

Introduction

In our previous article, we explored the issue of the BuildingGadgets paste preview overlaying the Fusion Reactor light ring causing a game-crashing bug. In this Q&A article, we'll address some of the most frequently asked questions related to this issue.

Q: What is the BuildingGadgets mod?

A: The BuildingGadgets mod is a popular Minecraft mod that provides a wide range of features and tools for building and managing your Minecraft world. It includes features such as a paste preview, a recipe viewer, and a variety of other gadgets to help you build and manage your world.

Q: What is the Fusion Reactor?

A: The Fusion Reactor is a type of reactor in the BuildingGadgets mod that provides a high amount of energy and is used to power various gadgets and machines in your Minecraft world.

Q: Why is the paste preview overlaying the Fusion Reactor light ring causing a game-crashing bug?

A: The exact cause of the game-crashing bug is still unknown, but it's believed to be related to a cross-mod interaction between the BuildingGadgets mod and the Fusion Reactor. The paste preview is trying to render over the light ring, which is causing a conflict that results in the game crashing.

Q: How can I reproduce the issue?

A: To reproduce the issue, follow these steps:

  1. Activate the paste preview.
  2. Place it over any part of the light ring that renders when the reactor is active.
  3. Crash.
  4. Reload the world and crash on load because the reactor is still active and the preview is anchored.
  5. Weep quietly while reloading a backup, losing a bunch of progress.

Q: What can I do to resolve the issue?

A: To resolve the issue, we recommend the following:

  1. Update to the latest version: Ensure that you're running the latest version of the BuildingGadgets mod.
  2. Check for mod interactions: Verify that there are no other mods installed that might be causing the issue.
  3. Report the issue: Share your experience with the BuildingGadgets mod developers, and provide the crash log for further analysis.
  4. Wait for a fix: Be patient and wait for the mod developers to release a patch or update that resolves the issue.

Q: Is this issue specific to the BuildingGadgets mod?

A: No, this issue is not specific to the BuildingGadgets mod. It's a cross-mod interaction issue that can occur with any mod that interacts with the Fusion Reactor.

Q: Can I use a different mod to replace the BuildingGadgets mod?

A: Yes, you can use a different mod to replace the BuildingGadgets mod. However, keep in mind that the new mod may not have the same features and functionality as the BuildingGadgets mod.

Q: How can I provide feedback to the BuildingGadgets mod developers?

A: To provide feedback to the BuildingGadgets mod developers, you can:

  1. ** the issue on the GitHub issue tracker**: Share your experience and provide the crash log for further analysis.
  2. Join the BuildingGadgets mod community: Participate in the community forums and discussions to provide feedback and suggestions.
  3. Contact the mod developers directly: Reach out to the mod developers via email or social media to provide feedback and suggestions.

By following these steps and providing feedback to the BuildingGadgets mod developers, we can work together to resolve this frustrating bug and enjoy a smoother Minecraft experience.