[Fabric 1.21.1] Crash On Starting Server Due To Incorrectly Attempting To Load Client Only Module On Dedicated Server
Introduction
Fabric is a popular modding platform for Minecraft, allowing developers to create and share custom content with ease. However, with the release of Fabric 1.21.1, some users have reported encountering a crash on starting their dedicated server due to an incorrectly loaded client-only module. In this article, we will delve into the issue, its causes, and provide a suggested solution to resolve the problem.
The Issue
The issue arises when attempting to load the com.st0x0ef.stellaris.client.renderers.globe.GlobeBlockRenderer
class on a dedicated server. This class is intended for client-side rendering and is not compatible with the server environment. As a result, the Fabric loader throws a java.lang.RuntimeException
exception, preventing the server from starting.
Suggested Solution
To resolve this issue, you need to annotate the GlobeBlockRenderer
class with the @Environment(EnvType.CLIENT)
annotation. This will ensure that the class is only loaded on the client-side, preventing the server from attempting to load it.
Additionally, you should only call the GlobeBlockRenderer
class through a "main" class that implements the net.fabricmc.api.ClientModInitializer
interface. This will ensure that the class is only initialized on the client-side, preventing any conflicts with the server environment.
Snippet from Crash Log
The following snippet from the crash log highlights the issue:
java.lang.RuntimeException: Could not execute entrypoint stage 'main' due to errors, provided by 'stellaris' at 'com.st0x0ef.stellaris.fabric.StellarisFabric'!
at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:403) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:401) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.game.minecraft.Hooks.startServer(Hooks.java:63) ~[fabric-loader-0.16.10.jar:?]
at knot/net.minecraft.server.Main.main(Main.java:111) [server-intermediary.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480) [fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) [fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotServer.main(KnotServer.java:23) [fabric-loader-0.16.10.jar:?]
Caused by: java.lang.RuntimeException: Cannot load class com.st0x0ef.stellaris.client.renderers.globe.GlobeBlockRenderer in environment type SERVER
at net.fabricmc.loader.impl.transformer.FabricTransformer.transform(FabricTransformer.java:59) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPreMixinClassByteArray(KnotClassDelegate.java:462) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:415) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:323) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) ~[fabric-loader-0.16.10.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) ~[fabric-loader-0.16.10.jar:?]
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) ~[?:?]
at knot/com.st0x0ef.stellaris.common.registry.BlocksRegistry.lambda$static$113(BlocksRegistry.java:174) ~[stellaris-1.21-fabric-1.3.10.jar:?]
at knot/dev.architectury.registry.registries.fabric.RegistrarManagerImpl$RegistrarImpl.register(RegistrarManagerImpl.java:232) ~[architectury-13.0.8-fabric.jar:?]
at knot/dev.architectury.registry.registries.DeferredRegister.register(DeferredRegister.java:78) ~[architectury-13.0.8-fabric.jar:?]
at knot/com.st0x0ef.stellaris.Stellaris.init(Stellaris.java:45) ~[stellaris-1.21-fabric-1.3.10.jar:?]
at knot/com.st0x0ef.stellaris.fabric.StellarisFabric.onInitialize(StellarisFabric.java:28) ~[stellaris-1.21-fabric-1.3.10.jar:?]
at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:399) ~[fabric-loader-0.16.10.jar:?]
... 6 more
Conclusion
In conclusion, the crash on starting the server due to incorrectly attempting to load the client-only module on a dedicated server is a common issue with Fabric 1.21.1. By annotating the GlobeBlockRenderer
class with the @Environment(EnvType.CLIENT)
annotation and only calling it through a "main" class that implements the net.fabricmc.api.ClientModInitializer
interface, you can resolve this issue and ensure a smooth server startup experience.
Troubleshooting Tips
- Verify that the
GlobeBlockRenderer
class is annotated with the@Environment(EnvType.CLIENT)
annotation. - Ensure that the
GlobeBlockRenderer
class is only called through a "main" class that implements thenet.fabricmc.api.ClientModInitializer
interface. - Check the Fabric loader logs for any errors or warnings related to the
GlobeBlockRenderer
class. - If the issue persists, try updating the Fabric loader to the latest version or seeking help from the Fabric community.
Related Issues
- Fabric 1.21.1 Crash on Starting Server Due to Missing Dependency
- Fabric 1.21.1 Crash on Starting Server Due to Incorrectly Configured Mod
Additional Resources
- Fabric Documentation
- Fabric Community Forum
- Fabric GitHub Repository
Fabric 1.21.1 Crash on Starting Server Due to Incorrectly Attempting to Load Client-Only Module on Dedicated Server: Q&A ===========================================================
Introduction
In our previous article, we discussed the issue of Fabric 1.21.1 crashing on starting a dedicated server due to incorrectly attempting to load a client-only module. In this Q&A article, we will address some of the most frequently asked questions related to this issue.
Q: What is the cause of the crash?
A: The crash is caused by the Fabric loader attempting to load a client-only module on a dedicated server. This is because the module is not annotated with the @Environment(EnvType.CLIENT)
annotation, which indicates that it should only be loaded on the client-side.
Q: How can I resolve the issue?
A: To resolve the issue, you need to annotate the client-only module with the @Environment(EnvType.CLIENT)
annotation. Additionally, you should only call the module through a "main" class that implements the net.fabricmc.api.ClientModInitializer
interface.
Q: What is the @Environment(EnvType.CLIENT)
annotation?
A: The @Environment(EnvType.CLIENT)
annotation is a Fabric annotation that indicates that a class or method should only be loaded on the client-side. This annotation is used to prevent client-only code from being loaded on the server-side, which can cause crashes and other issues.
Q: What is the net.fabricmc.api.ClientModInitializer
interface?
A: The net.fabricmc.api.ClientModInitializer
interface is a Fabric interface that provides a way to initialize client-side mods. This interface is used to ensure that client-only code is only loaded on the client-side, and not on the server-side.
Q: How do I know if I have a client-only module?
A: If you have a module that is only intended for use on the client-side, it is likely a client-only module. Some common examples of client-only modules include:
- Renderers
- GUI components
- Client-side logic
Q: Can I use a client-only module on the server-side?
A: No, you should not use a client-only module on the server-side. Client-only modules are designed to work on the client-side, and using them on the server-side can cause crashes and other issues.
Q: What are some common mistakes that can cause this issue?
A: Some common mistakes that can cause this issue include:
- Failing to annotate client-only modules with the
@Environment(EnvType.CLIENT)
annotation - Calling client-only modules through a "main" class that implements the
net.fabricmc.api.ModInitializer
interface, rather than thenet.fabricmc.api.ClientModInitializer
interface - Using client-only code on the server-side
Q: How can I prevent this issue from occurring in the future?
A: To prevent this issue from occurring in the future, you should:
- Always annotate client-only modules with the
@Environment(EnvType.CLIENT)
annotation - Only call client-only modules through a "main" class that implements the
net.fabricmc.api.ClientModInitializer
interface - Use client-only code only on the client-side
Conclusion
In conclusion, the issue of Fabric 1.21.1 crashing on starting a dedicated server due to incorrectly attempting to load a client-only module is a common problem that can be resolved by annotating the module with the @Environment(EnvType.CLIENT)
annotation and only calling it through a "main" class that implements the net.fabricmc.api.ClientModInitializer
interface. By following these best practices, you can prevent this issue from occurring in the future and ensure a smooth server startup experience.