Game Crashes Upon Loading Into A Song - JSE V1.46.0 + V1.47.0
Describe Your Bug Here
The game crashes upon loading into a song in the chart editor or freeplay mode. The crash screen does not appear, and the game freezes with a black screen, resulting in a softlock.
Did You Check If the Problem Occurs in the Latest Build?
Yes, I have checked if the problem occurs in the latest build, and unfortunately, it still persists.
Commit Build or Release Build?
I am using a Release Build.
Did You Check If This Issue Is Already Known?
Yes, I have checked if this issue is already known, and it appears to be a recurring problem.
Did You Check for Any Similar Issues?
Yes, I have checked for any similar issues, and it seems that this problem is related to the JSE v1.46.0 and v1.47.0 versions.
Command Prompt/Terminal/Crash Logs (If Existing)
The crash logs indicate an Uncaught Error: Null Object Reference. The specific error message is:
Uncaught Error: Null Object Reference
PlayState.KillNotes() [line 4846]
PlayState.destroy() [line 6002]
flixel/FlxGame.switchState() [line 624]
flixel/FlxGame.update() [line 726]
flixel/FlxGame.step() [line 679]
flixel/FlxGame.onEnterFrame() [line 558]
openfl/events/EventDispatcher.__dispatchEvent() [line 426]
openfl/display/DisplayObject.__dispatch() [line 1398]
Crash Happened on JS Engine v1.47.0!
The crash occurred on the JS Engine v1.47.0.
Have You Identified Any Steps to Reproduce the Bug?
Yes, I have identified the following steps to reproduce the bug:
- Chart
- Put events
- Load into song (both via chart editor and via freeplay)
- Kaboom! Crash!
Are You Modding a Build from Source or with Lua?
I am using Lua to mod the game.
What is Your Build Target?
My build target is Windows.
Did You Edit Anything in This Build? If So, Mention or Summarize Your Changes.
I did not make any changes to the build.
Troubleshooting and Solutions
To troubleshoot this issue, I recommend checking the following:
- Update to the latest version: Ensure that you are running the latest version of the game.
- Check for conflicts: Verify that there are no conflicts between mods or custom code.
- Disable mods: Try disabling all mods and custom code to see if the issue persists.
- Check for errors: Review the game's logs and error messages for any clues about the cause of the crash.
- Contact support: If none of the above steps resolve the issue, contact the game's support team for further assistance.
Conclusion
The game crashes upon loading into a song in the chart editor or freeplay mode, resulting in a softlock. The crash logs indicate an Uncaught Error: Null Object Reference. To troubleshoot this issue, I recommend checking for updates, conflicts, disabling mods, and reviewing error messages. If none of these steps resolve the issue, contact the game's support team for further assistance.
Steps to Reproduce the Bug
- Chart
- Put events
- Load into song (both via chart editor and via freeplay)
- Kaboom! Crash!
Crash Logs
Uncaught Error: Null Object Reference
PlayState.KillNotes() [line 4846]
PlayState.destroy() [line 6002]
flixel/FlxGame.switchState() [line 624]
flixel/FlxGame.update() [line 726]
flixel/FlxGame.step() [line 679]
flixel/FlxGame.onEnterFrame() [line 558]
openfl/events/EventDispatcher.__dispatchEvent() [line 426]
openfl/display/DisplayObject.__dispatch() [line 1398]
System Information
- Build Target: Windows
- Modding Language: Lua
- Game Version: JSE v1.46.0 + v1.47.0
- Release Build: Yes
Game Crashes Upon Loading into a Song - JSE v1.46.0 + v1.47.0: Q&A ===========================================================
Q: What is the issue with the game crashing upon loading into a song?
A: The game crashes upon loading into a song in the chart editor or freeplay mode, resulting in a softlock. The crash logs indicate an Uncaught Error: Null Object Reference.
Q: Have you checked if the problem occurs in the latest build?
A: Yes, I have checked if the problem occurs in the latest build, and unfortunately, it still persists.
Q: What are the steps to reproduce the bug?
A: The steps to reproduce the bug are:
- Chart
- Put events
- Load into song (both via chart editor and via freeplay)
- Kaboom! Crash!
Q: What are the crash logs indicating?
A: The crash logs indicate an Uncaught Error: Null Object Reference. The specific error message is:
Uncaught Error: Null Object Reference
PlayState.KillNotes() [line 4846]
PlayState.destroy() [line 6002]
flixel/FlxGame.switchState() [line 624]
flixel/FlxGame.update() [line 726]
flixel/FlxGame.step() [line 679]
flixel/FlxGame.onEnterFrame() [line 558]
openfl/events/EventDispatcher.__dispatchEvent() [line 426]
openfl/display/DisplayObject.__dispatch() [line 1398]
Q: What is the build target for this issue?
A: The build target for this issue is Windows.
Q: Are you modding a build from source or with Lua?
A: I am using Lua to mod the game.
Q: Did you edit anything in this build? If so, mention or summarize your changes.
A: I did not make any changes to the build.
Q: What are the possible solutions to this issue?
A: To troubleshoot this issue, I recommend checking the following:
- Update to the latest version: Ensure that you are running the latest version of the game.
- Check for conflicts: Verify that there are no conflicts between mods or custom code.
- Disable mods: Try disabling all mods and custom code to see if the issue persists.
- Check for errors: Review the game's logs and error messages for any clues about the cause of the crash.
- Contact support: If none of the above steps resolve the issue, contact the game's support team for further assistance.
Q: Can you provide any additional information about the issue?
A: Yes, I can provide additional information about the issue. The game crashes upon loading into a song in the chart editor or freeplay mode, resulting in a softlock. The crash logs indicate an Uncaught Error: Null Object Reference. I have checked if the problem occurs in the latest build, and unfortunately, it still persists.
Frequently Asked Questions
- Q: What is the issue with the game crashing upon loading into a song?
- A: The game crashes upon loading into a song in the chart editor or freeplay mode, resulting in a softlock. The crash logs indicate an Uncaught Error: Null Object Reference.
- Q: Have you checked if the problem occurs in the latest build?
- A: Yes, I have checked if the problem occurs in the latest build, and unfortunately, it still persists.
- Q: What are the steps to reproduce the bug?
- A: The steps to reproduce the bug are:
- Chart
- Put events
- Load into song (both via chart editor and via freeplay)
- Kaboom! Crash!
Troubleshooting and Solutions
- Q: What are the possible solutions to this issue?
- A: To troubleshoot this issue, I recommend checking the following:
- Update to the latest version: Ensure that you are running the latest version of the game.
- Check for conflicts: Verify that there are no conflicts between mods or custom code.
- Disable mods: Try disabling all mods and custom code to see if the issue persists.
- Check for errors: Review the game's logs and error messages for any clues about the cause of the crash.
- Contact support: If none of the above steps resolve the issue, contact the game's support team for further assistance.