Ghost Cafe - You Can Pick The Same Number And Same Room And End In Different Rooms
Introduction
The Ghost Cafe is a popular feature in the Nova Sector game, allowing players to create and customize their own apartments. However, a recent issue has been discovered where two players can pick the same number and room, but end up in different rooms. This article will delve into the details of this issue, including the reproduction steps and a theory on what might be causing it.
Issue Summary
When two players in the Ghost Cafe select the same number at roughly the same time, without one or the other first setting the apartment, they will both be able to create separate apartments without one and the other. If the first player to create the apartment leaves and tries to rejoin the number, it will not lead back to the second player's apartment.
Reproduction Steps
To reproduce this issue, follow these steps:
- Go to the Ghost Cafe apartment selectors with a partner.
- Have each player pick the same number, wait for the condo selection.
- Pick a condo type once the other player got a number, it doesn't matter if it's the same or different.
- Each player will end up in a different room.
- Have the first player leave.
- The first player cannot join the number and get a new room to create, unknown what is the second player's condo number assigned to, but it's not the original number.
Theory
Based on the reproduction steps, it appears that if the first player doesn't leave, subsequent players would be able to join the original number. This suggests that the issue may be related to the way the game handles concurrent apartment creations.
Test Merge Information
The following test merges may be related to this issue:
- #3577: '[BOUNTY] [SEMI-MODULAR] Empty & Universal Medipens in Medical Lathe' by Floofies at commit 12e1b584cd
- #4916: '[Balance] Blocks NPC's and Explosions from removing fishing uniques. Adds regen to items that dont have it, adds skeleton keys to lavaland fish spots.' by OrbisAnima at commit 7fc26db393
- #4503: '[SEMI-MODULAR] Neuroware & Enhanced Synths' by Floofies at commit ca0dc233e8
- #4525: '[SEMI-MODULAR] Enhanced Mob Sleep' by Floofies at commit a2fe136888
- #5169: 'de-fixes (removes) low-sanity hallucations' by RatFromTheJungle at commit 1c2387c7fb
- #5195: '[Experimental] Unusual Biochemistry Quirk' by vinylspiders at commit 8d774b00bb
- #5155: '[PORT] "Punch Clock PDA/Modular Console"' by RatFromTheJungle at commit 2702d2aeae
- #5260: '[NO GBP] Fixes camera consoles crashing clients #90523' by vinylspiders at commit c42014ff70
- #5154: 'The changeling quirk, only six months later! (part II)' by RatFromTheJungle at commit 5ae88ab63f
- #5072: '[TESTMERGE READY] Granular Ammo Bench Categorization' by Hatterhat at commit 1ff46275d8
- #5283: '[Balance] [Staff Request] Nerfs Syndicate Nunchakus attack speed' by OrbisAnima at commit 0146ab8b62
- #5293: 'Adds Dullahans and Golems as vet-locked species' by FlufflesTheDog at commit 5f7fb1eb71
Conclusion
The Ghost Cafe issue where two players can pick the same number and room, but end up in different rooms, is a complex problem that requires further investigation. The reproduction steps and test merge information provided in this article may help identify the root cause of the issue. Further testing and analysis are needed to resolve this issue and ensure a smooth gaming experience for all players.
Client Version
The client version that exhibits this issue is 516.1659.
Round ID
Q&A
Q: What is the Ghost Cafe issue?
A: The Ghost Cafe issue is a problem where two players can pick the same number and room, but end up in different rooms. This issue occurs when both players select the same number at roughly the same time, without one or the other first setting the apartment.
Q: What are the reproduction steps for this issue?
A: To reproduce this issue, follow these steps:
- Go to the Ghost Cafe apartment selectors with a partner.
- Have each player pick the same number, wait for the condo selection.
- Pick a condo type once the other player got a number, it doesn't matter if it's the same or different.
- Each player will end up in a different room.
- Have the first player leave.
- The first player cannot join the number and get a new room to create, unknown what is the second player's condo number assigned to, but it's not the original number.
Q: What is the theory behind this issue?
A: Based on the reproduction steps, it appears that if the first player doesn't leave, subsequent players would be able to join the original number. This suggests that the issue may be related to the way the game handles concurrent apartment creations.
Q: What test merges may be related to this issue?
A: The following test merges may be related to this issue:
- #3577: '[BOUNTY] [SEMI-MODULAR] Empty & Universal Medipens in Medical Lathe' by Floofies at commit 12e1b584cd
- #4916: '[Balance] Blocks NPC's and Explosions from removing fishing uniques. Adds regen to items that dont have it, adds skeleton keys to lavaland fish spots.' by OrbisAnima at commit 7fc26db393
- #4503: '[SEMI-MODULAR] Neuroware & Enhanced Synths' by Floofies at commit ca0dc233e8
- #4525: '[SEMI-MODULAR] Enhanced Mob Sleep' by Floofies at commit a2fe136888
- #5169: 'de-fixes (removes) low-sanity hallucations' by RatFromTheJungle at commit 1c2387c7fb
- #5195: '[Experimental] Unusual Biochemistry Quirk' by vinylspiders at commit 8d774b00bb
- #5155: '[PORT] "Punch Clock PDA/Modular Console"' by RatFromTheJungle at commit 2702d2aeae
- #5260: '[NO GBP] Fixes camera consoles crashing clients #90523' by vinylspiders at commit c42014ff70
- #5154: 'The changeling quirk, only six months later! (part II)' by RatFromTheJungle at commit 5ae88ab63f
- #5072: '[TESTMERGE READY] Granular Ammo Bench Categorization' by Hatterhat at commit 1ff46275d8
- #5283: '[Balance] [Staff Request] Nerfs Syndicate Nunchakus attack speed' by OrbisAnima at commit 0146ab8b62
- #5293: 'Adds Dullahans and Golems as vet-locked species' by FlufflesTheDog at commit 5f7fb1eb71
Q: What is the client version that exhibits this issue?
A: The client version that exhibits this issue is 516.1659.
Q: What is the round ID for this issue?
A: The round ID for this issue is 13407.
Q: What is the theory on what might be causing this issue?
A: Based on the reproduction steps, it appears that the issue may be related to the way the game handles concurrent apartment creations. Further testing and analysis are needed to resolve this issue and ensure a smooth gaming experience for all players.
Q: What can I do to help resolve this issue?
A: If you are experiencing this issue, please report it to the game developers with as much detail as possible. This will help them to reproduce the issue and work towards a solution. Additionally, you can try to provide more information about the issue, such as the steps you took to reproduce it and any error messages you received.