Nano Boots Of The Voidwalker Don't Correctly Apply Speed When Airborne

by ADMIN 71 views

Issue Description

As a player in the GTNH (Grim Dawn Nightmare Hunter) community, I've encountered a peculiar issue with the Nano Boots of the Voidwalker. Despite its similarities to the Nano Boots of the Traveller, which I've extensively used, the Voidwalker's boots fail to apply their speed boost correctly when airborne or jumping. In this article, we'll delve into the details of this issue, its implications, and propose a solution to rectify this problem.

Background Information

GTNH Discord Username

Winter (Rocketless/Oilless)

Pack Version

GTNH 2.7.4

Server

SP (Single Player)

Java Version

Java 21

Type of Server

Single Player

Expectation

As a seasoned player, I've grown accustomed to the movement mechanics of the Nano Boots of the Traveller. With its speed boost and momentum preservation, I've been able to navigate the game world with ease. When I crafted the Nano Boots of the Voidwalker, I expected the movement mechanics to remain the same. However, my experience has been far from ideal.

The Reality

Unfortunately, the Nano Boots of the Voidwalker behave differently than their Traveller counterparts. When I toggle the speed boost on and jump or become airborne, my momentum is reset to the default walking speed. This is not only frustrating but also hinders my ability to navigate the game world efficiently.

Proposal

To address this issue, I propose that the developers adjust the Nano Boots of the Voidwalker to correctly apply their speed boost and momentum when jumping or airborne. This would ensure that players using these boots can enjoy the same level of movement mechanics as those using the Nano Boots of the Traveller.

Implications and Consequences

The incorrect application of speed boost and momentum when airborne or jumping has several implications for players:

  • Movement Mechanics: The reset of momentum to default walking speed makes it difficult for players to navigate the game world efficiently, especially in situations where speed and agility are crucial.
  • Gameplay Experience: The inconsistent behavior of the Nano Boots of the Voidwalker can lead to frustration and disappointment, ultimately affecting the overall gameplay experience.
  • Balance and Fairness: The incorrect application of speed boost and momentum can create an imbalance in gameplay, favoring players who use the Nano Boots of the Traveller over those who use the Voidwalker's boots.

Conclusion

In conclusion, the Nano Boots of the Voidwalker's failure to correctly apply speed boost and momentum when airborne or jumping is a significant issue that affects the gameplay experience. I urge the developers to address this problem and ensure that players using these boots can enjoy the same level of movement mechanics as those using the Nano Boots of the Traveller. By doing so, they can provide a more balanced and fair gameplay experience for all players.

Final Checklist

Before submitting this issue, I've ensured that:

  • I have searched this issue tracker and there is nothing similar already.
  • I can reproduce this problem consistently by following the exact steps I described above.
  • I have asked other people and they confirm they also have this problem by following the exact steps I described above.

Frequently Asked Questions

As the issue with the Nano Boots of the Voidwalker's incorrect application of speed boost and momentum when airborne or jumping continues to affect players, we've compiled a list of frequently asked questions to provide clarity and address concerns.

Q: What is the expected behavior of the Nano Boots of the Voidwalker?

A: The expected behavior of the Nano Boots of the Voidwalker is to apply its speed boost and preserve momentum when jumping or becoming airborne, similar to the Nano Boots of the Traveller.

Q: Why does the Nano Boots of the Voidwalker reset momentum to default walking speed when airborne or jumping?

A: Unfortunately, the exact reason for this behavior is unknown, but it's believed to be a bug or an unintended consequence of the game's mechanics.

Q: Can I reproduce this issue consistently?

A: Yes, I can reproduce this issue consistently by following the exact steps I described above.

Q: Have other players confirmed this issue?

A: Yes, I've asked other players and they confirm they also have this problem by following the exact steps I described above.

Q: What are the implications of this issue?

A: The incorrect application of speed boost and momentum when airborne or jumping has several implications for players, including:

  • Movement Mechanics: The reset of momentum to default walking speed makes it difficult for players to navigate the game world efficiently.
  • Gameplay Experience: The inconsistent behavior of the Nano Boots of the Voidwalker can lead to frustration and disappointment.
  • Balance and Fairness: The incorrect application of speed boost and momentum can create an imbalance in gameplay, favoring players who use the Nano Boots of the Traveller over those who use the Voidwalker's boots.

Q: What is the proposed solution to this issue?

A: I propose that the developers adjust the Nano Boots of the Voidwalker to correctly apply their speed boost and momentum when jumping or airborne.

Q: Why is this issue important?

A: This issue is important because it affects the gameplay experience and balance of the game. By addressing this issue, the developers can provide a more seamless and enjoyable experience for all players.

Q: How can I help resolve this issue?

A: You can help resolve this issue by:

  • Reporting the issue: Share your experience and report the issue to the developers.
  • Providing feedback: Share your thoughts and suggestions on how to address this issue.
  • Testing and verifying: Help test and verify the proposed solution to ensure it works as intended.

Conclusion

The Nano Boots of the Voidwalker's incorrect application of speed boost and momentum when airborne or jumping is a significant issue that affects the gameplay experience. By understanding the implications and consequences of this issue, we can work together to find a solution and provide a more balanced and fair gameplay experience for all players.

Get Involved

If you're interested in helping resolve this issue, please share your thoughts and suggestions in the comments below. Together, we can make a difference and ensure that all players can enjoy a seamless and enjoyable gameplay experience.