Sample Gradle Project With Micronaut Sourcegen

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Introduction

In this article, we will explore how to configure Gradle to work with Micronaut sourcegen using publicly available libraries. We will create a sample project with three modules: Main, Generator, and Annotations. This project structure will help us understand the correct Gradle setup and usage patterns for building an annotation processor and code generator using Micronaut's sourcegen functionality.

Project Structure

Our sample project will consist of three modules:

  • Main: This module will contain the core application code.
  • Generator: This module will contain the code generator.
  • Annotations: This module will contain the annotations used in code generation.

Gradle Setup

To set up the Gradle project, we need to create a build.gradle file in the root directory of our project. This file will contain the necessary configurations for our project.

// build.gradle

plugins {
    id "com.github.johnrengelman.shadow" version "7.1.2"
    id "io.micronaut.application" version "3.0.0"
}

repositories {
    mavenCentral()
}

dependencies {
    annotationProcessor("io.micronaut:micronaut-sourcegen")
    implementation("io.micronaut:micronaut-core")
    implementation("io.micronaut:micronaut-runtime")
    implementation("javax.annotation:javax.annotation-api")
}

sourceSets {
    main {
        java {
            srcDirs = ["src/main/java"]
        }
    }
    generator {
        java {
            srcDirs = ["src/generator/java"]
        }
    }
    annotations {
        java {
            srcDirs = ["src/annotations/java"]
        }
    }
}

Main Module

The Main module will contain the core application code. We will create a MainApplication class that will serve as the entry point for our application.

// src/main/java/com/example/MainApplication.java

import io.micronaut.runtime.Micronaut;

public class MainApplication {

    public static void main(String[] args) {
        Micronaut.run(MainApplication.class, args);
    }
}

Generator Module

The Generator module will contain the code generator. We will create a CodeGenerator class that will generate code based on the annotations defined in the Annotations module.

// src/generator/java/com/example/CodeGenerator.java

import io.micronaut.sourcegen.annotation.Processor;
import io.micronaut.sourcegen.annotation.ProcessorElement;

@Processor
public class CodeGenerator {

    @ProcessorElement
    public void generateCode() {
        // Generate code based on annotations
    }
}

Annotations Module

The Annotations module will contain the annotations used in code generation. We will create an ExampleAnnotation annotation that will be used by the CodeGenerator to generate code.

// src/annotations/java/com/example/ExampleAnnotation.java

import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;

@Retention(RetentionPolicy.SOURCE)
@Target(ElementType.METHOD)
public @interface ExampleAnnotation {
}

Building the Project

To build the project, we need to run the following command in the terminal:

./gradlew build

This will compile the code and create a JAR file in the build/libs directory.

Running the Application

To run the application, we need to run the following command in the terminal:

./gradlew run

This will start the Micronaut application, and we can access it by visiting http://localhost:8080 in our web browser.

Conclusion

In this article, we have created a sample Gradle project with Micronaut sourcegen using publicly available libraries. We have created a project structure with three modules: Main, Generator, and Annotations. We have also set up the Gradle project and created the necessary classes and annotations. Finally, we have built and run the project to demonstrate the correct usage patterns for building an annotation processor and code generator using Micronaut's sourcegen functionality.

References

Future Work

In the future, we can improve this project by adding more features and functionality. Some possible ideas include:

  • Adding more annotations and code generators
  • Improving the code generation process
  • Adding support for other programming languages
  • Creating a user interface for the code generator

Frequently Asked Questions

In this article, we will answer some frequently asked questions about Micronaut sourcegen.

Q: What is Micronaut sourcegen?

A: Micronaut sourcegen is a feature of the Micronaut framework that allows you to generate code at compile-time using annotation processors.

Q: What is an annotation processor?

A: An annotation processor is a Java class that processes annotations on Java classes and generates code based on those annotations.

Q: How do I use Micronaut sourcegen in my project?

A: To use Micronaut sourcegen in your project, you need to add the micronaut-sourcegen dependency to your project's build file (e.g. build.gradle or pom.xml). You also need to create an annotation processor class that will generate code based on the annotations defined in your project.

Q: What are the benefits of using Micronaut sourcegen?

A: The benefits of using Micronaut sourcegen include:

  • Improved code quality: By generating code at compile-time, you can ensure that your code is correct and consistent.
  • Increased productivity: By automating code generation, you can save time and focus on more important tasks.
  • Better maintainability: By generating code based on annotations, you can make your code more maintainable and easier to understand.

Q: How do I configure Micronaut sourcegen in my project?

A: To configure Micronaut sourcegen in your project, you need to add the following configuration to your project's build file:

// build.gradle

plugins {
    id "com.github.johnrengelman.shadow" version "7.1.2"
    id "io.micronaut.application" version "3.0.0"
}

repositories {
    mavenCentral()
}

dependencies {
    annotationProcessor("io.micronaut:micronaut-sourcegen")
    implementation("io.micronaut:micronaut-core")
    implementation("io.micronaut:micronaut-runtime")
    implementation("javax.annotation:javax.annotation-api")
}

sourceSets {
    main {
        java {
            srcDirs = ["src/main/java"]
        }
    }
    generator {
        java {
            srcDirs = ["src/generator/java"]
        }
    }
    annotations {
        java {
            srcDirs = ["src/annotations/java"]
        }
    }
}

Q: How do I create an annotation processor class?

A: To create an annotation processor class, you need to create a Java class that implements the Processor interface. The Processor interface has a single method called process, which is called by the Micronaut framework to process the annotations on the Java classes.

// src/generator/java/com/example/CodeGenerator.java

import io.micronaut.sourcegen.annotation.Processor;
import io.micronaut.sourcegen.annotation.ProcessorElement;

@Processor
public class CodeGenerator {

    @ProcessorElement
    public void generateCode() {
        // Generate code based on annotations
    }
}

Q: How do I use annotations in my project?

A: To use annotations in your project, you need to create a Java class that contains the annotations you want to use. can then use the @Processor annotation on the annotation processor class to specify which annotations to process.

// src/main/java/com/example/Example.java

import com.example.annotations.ExampleAnnotation;

@ExampleAnnotation
public class Example {
    // Code here
}

Q: How do I debug my annotation processor class?

A: To debug your annotation processor class, you can use the Micronaut framework's built-in debugging features. You can also use a Java debugger to step through the code and identify any issues.

Q: How do I optimize my annotation processor class for performance?

A: To optimize your annotation processor class for performance, you can use various techniques such as caching, memoization, and parallel processing. You can also use the Micronaut framework's built-in performance optimization features.

Conclusion

In this article, we have answered some frequently asked questions about Micronaut sourcegen. We have covered topics such as what Micronaut sourcegen is, how to use it in your project, and how to create an annotation processor class. We have also covered topics such as how to configure Micronaut sourcegen, how to use annotations in your project, and how to debug and optimize your annotation processor class.

References

Future Work

In the future, we can improve this article by adding more questions and answers, as well as more detailed explanations of the topics covered. We can also add more examples and code snippets to help illustrate the concepts. By following these steps, we can create a more comprehensive and user-friendly guide to Micronaut sourcegen.